Players should stack for this and stay stacked as it will hit repeatedly. The Cauterize mechanic from the first phase will appear first in this phase and after he returns to the battlefield Akh Morn will be cast immediately. After a few tankbusters, Nidhogg will leave and return dealing raid wide damage with Bloodrage. When these mechanics are going out a proximity from Super Jump will appear on one side of the platform and players should be as far as possible. Both healers will be targeted with high jump and soul tether, and each tank should be nearby to pick up the tethers. After a repeat of mechanics four towers will spawn and if no player stands in one then massive damage will be taken from Darkdragon Dive.
Nidhogg will cast Eye of the Tyrant and players with red tethers must stack. Both of these cast self destruct so they must be defeated quickly, tether colors can swap after a while. Once these mechanics are done two enemies will spawn known as Nighogg's Claw (Red) and Nidhogg's Fang (Blue) players must take as much damage as possible if they have red tethers to defeat the claw, and blue tethers should avoid damage or it heals the fang. After this the main tank will be hit with Ala Morn and need to use a cooldown to survive. One player will be tethered with Soul Tether, and the off tank will have to pick it up and take it away as it does AoE damage. After that four players will be marked with High Jump and must move to the far south side to drop their puddles, and run to bait the Geirskogul AoE's. In this phase Nidhogg will use Drachenlance on the main tank and cleave anybody else in its range. Once defeated, Players will be knocked back by Mortal Chorus and begin casting Final Chorus Dealing raid wide damage and starting phase 2. Once he returns to the arena Hot Tail or Hot Wings will be cast, making the sides of the boss safe for hot tail and the middle of the boss safe for hot wings.Īt 80% HP Nidhogg will flee the arena and summon three dragon enemies, one tank should pick up the Shadow Brobynak and the other should pick up the Shadow Falak, both of these enemies give stacking debuffs and should be killed quickly, the Shadow Dragon has no telegraph abilities, and will attack the furthest player with a fireball, and lift his claw up to cleave. The best thing to do during this part is stack until the AoE's appear and dodge cauterize. At the same time Horrid Roar will cause AoE's to appear under players, and cause hysteria if anyone stands in it. Sometime in this phase Nidhogg will leave the arena and appear on a side of the arena and in a few moments fly through with Cauterize. He will also use Deafening Bellow and cause raid wide damage to the party. Check out these mounts that will prove harder to get than they are to handle.Nidhogg will occasionally use Scarlet Whisper on the tank which is a frontal cleave. In the race to get the rarest and coolest of all the mounts, there's always going to be a fair few that are hard for players to get their hands on. New patches are dropping all the time, giving fans various additional game content, new dungeons, minions, shiny new items, extra gear, and of course, mounts. Updated June 24th, 2020 by Meg Pelliccio: One of the best things about Final Fantasy XIV is that the team behind it does great work in keeping fresh new content coming for players. But which mounts are the hardest to get? It’s time to find out with the 10 hardest mounts in Final Fantasy XIV! RELATED: Final Fantasy XIV: 10 Reasons Shadowbringers Is The Best Expansion So FarĪfter all, there are so many different ones you can collect and a lot of them are really cool. It’s not uncommon to see other players having a ‘whose mount is better?’ contest.
It has everything from running dungeons and trials to completing beast tribe quests, but one of the best things to do has to be showing off your hard-earned mounts. There is literally so much you can do in a game like Final Fantasy XIV.